Far Cry Primal is pretty damn rad. It’s set in 10 000 BC and in it you get to play a dude called Takkar. Takkar is a Wenja tribesman who resides in the Oros Valley (that’s made up by the way), an incredible open world that lets saber-toothed tigers and mammoths attack at any time. Imagine Poland before it was, well…. Poland. Your job is to survive. You’re expected to make weapons and eventually rise to power leading your own tribe to survival or death… you choose.
The South African launch was a rather rad one.
Media were shuttled to Maropeng, the Cradle of Humankind, where we got to go on an adventure learning about our really deep roots. I know, I always say I won’t go on about launches but this one was rather cool. To highlight the realism of Far Cry Primal, we had a local archeologist talk us through the weapons crafted and used in the game. They’re accurate to history which I thought was really interesting.
Far Cry Primal stays as true to the past as possible while also crafting its own interesting history. The tribes in the game each have their own language (3 different ones) which were all developed especially for the game. The attention to detail is incredible. Obviously we had to give it a whirl so we roped in a Tech Girl and found our savage side. Or, at least, I did.
Big thanks to Jade (@Write_Styleon twitter) for getting behind the controller and giving this one a whirl. Again, we’re really sorry about your ex boyfriend 😉
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