The Sims 4: Get to Work Expansion Pack review

The Sims 4: Get to Work Expansion Pack review

Hello Doctor! 


R399 on Origin at present.

What we think you should know:

On Friday 3 April 2015, the first expansion pack The Sims 4 Get to Work Expansion Pack was released. It brings some new careers, interactions, hairstyles, clothing and objects to the game. Your Sim can now be a doctor, scientist, detective or run their own retail business.

Sounds good, right?

Well, it gets better, and it had me playing The Sims 4 for most of my Easter weekend.

The Sims 4: Get to Work Expansion Pack review

Previously, you could sit and stare at the home lot while your Sim went to work, maybe do some renovations, watch the maid clean the house or nick things (yes, the kleptomaniacs do that) but with the expansion landing, you can now join your Sim at work.

Yes, you read right.

Join. Your. Sim. At. Work. 

You can join your Sim during their work day, and complete tasks while there. Your Sim increases skills, and the measurables each day helps your Sim to increase work performance (or if you fail horribly, your Sim gets sent home with a very tiny wage, whoops).

I jumped right in and made a scientist, because experiments. And I wasn’t disappointed! Make elixirs, analyse plants, metals and crystals, and maybe, you can find out if there is life in space… Sounds awesome, right?

The Sims 4: Get to Work Expansion Pack review


Until you almost blow up the lab, or set yourself on fire. It happens. It sucks, and your Sim gets over it. Eventually.

There are also some new interactions based on career. My scientist found out the hard way that asking other Sims for DNA samples was tricky, and could ruin friendships a little. But she also found out that analysing stuff is awesome and that inventing stuff is way cooler that you imagined.

I also tried my and my Sim’s hand at retail.

I sucked. I’m not going to lie. It’s hard, and I couldn’t get other Sims to eat my awesome ‘The Baconing’ cupcakes… I mean, who doesn’t like bacon?! I also learned that keeping to regular work hours is hard when there’s a shop being run, and employees don’t always do what they’re supposed to.

I’ll keep trying though, maybe one day I’ll get it right and my Sim won’t hate me as much for those shifts… I’ll keep trying to punt the bacon though. It has to be successful some time.

The Sims 4: Get to Work Expansion Pack review

Overall, I love the expansion, and I still have to try the other career paths as well (I have always wanted to be a doctor, and I’m sure one of my Sims will let me live vicariously through them). And I still have to learn how to not suck at retail.

It was, however, a bit meh that the basic careers didn’t have the awesome factor added to them (yet?), because imagine going to work with your astronaut Sim, ermagherd!! I’m hoping EA will revamp the other jobs as well.

Playing this was way better than hunting Easter eggs this weekend. I’m impressed, and I’m sure my scientist Sim will agree.

So rad

  • Not having to stare at the home lot while my Sim is at work
  • New interactions based on career
  • New career-specific tasks and paths (asking for DNA, hell yeah)
  • Bacon cupcakes
  • It works on Mac

 Makes us sad

  • Game pricing
  • Old careers don’t have the awesome revamp yet


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